Thursday, June 4, 2009

Old Goldies #4: Mere exposure effect and False Time Constraints

4th installment.

Mere Exposure Effect:

Mere exposure effect is a very powerful tool if you would like to increase your social proof within an hour or two. This is especially useful if you go braindead and cant seem to be able to remember your DHV stories, especially if you're fucking lazy like me.

To gain mere exposure effect, all you gotta do is walk around the venue, talk to everyone! Only very briefly. Could be just asking them for the bathroom, but always make sure you get names. Even if the girls are hot, eject right away after the 30sec limit.

After you pretty much know everyone in the club. Now reopen the hot sets! They should know you by now, it's no longer a cold approach. They wont blow you off because it's a warm approach, they've seen you talk to everyone and you know the names of EVERYONE that's walking by. "Hi Dean, Hi Jenny, Hi Mark etc etc..."

False Time Constraints:

FTCs could be considered lying, but seriously, everyone lies. Even Gandhi and Mother Teresa did. And, it's not really lying, you might be leaving soon if you #close or eject.

E.g. "I actually have to go meet up some girls in a few minutes, but...."

The reason why you would want to use an FTC is that as we all know, direct game doesnt always give you receptiveness by girls so they would tend to walk away after your direct approaches. Just by adding a FTC, I received more game time and quite easily turn things around. And I dont even do direct game as much these days!

FTCs definitely work for indirect game too. Just add it to your game and tell me how it goes. Dont say it doesnt work until you try it, because I have field-tested this.

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